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Character Artist

3.00 to 6.00 Years   Hyderabad   27 Oct, 2020
Job LocationHyderabad
EducationNot Mentioned
SalaryNot Disclosed
IndustryRecruitment Services
Functional AreaGraphic Design
EmploymentTypeFull-time

Job Description

Required Skills:

  • Understanding of form, shape language and colour
  • Organized and clean workflow, compatible with a collaborative environment
  • A good sense of anatomy, and proportions
  • Ability to work from reference materials such as photography or concept art
  • Knowledge of digital sculpting - in ZBrush or equivalent software is a plus
  • Solid knowledge of low-poly modelling and UV mapping - in 3DS Max or equivalent software
  • Excellent texturing skills in Substance Painter and/or Photoshop in a PBR workflow
  • Understanding of the technical constraints in game development and ability to apply them when creating characters
  • Time management and ability to work within deadlines
Role & Responsibilities:
  • Responsible for creating outstanding 3D Characters and Creatures
  • Think creatively, and search for relevant references from various sources, to solve daily artistic challenges
  • Sculpt and model compelling, 3D characters, according to the game style and art direction
  • Create additional character assets such as hair, accessories, armour, weapons, etc.;
  • Texture the characters and character assets
  • Deliver clean and optimized low polygon models according to the project s technical requirements
  • Work in a collaborative spirit both within the team and with other departments, such as Concept Art, Animation, Rigging, Game Design, etc. to ensure the successful completion and top quality of the game
  • Manage own time and work efficiently within production deadlines
,

Keyskills :
3ds maxuv mappingconcept artgame developmentsubstance painterdigital sculptingmaxartdesignzbrushsearchanatomysoftwarephotoshopanimationmaterialstexturingcharacter

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